How do you best like to work?
Most of my work is digital. I use simulation to help me understand how a design intervention might impact, or be impacted by, a dynamic landscape. Initially, I spend a lot of timing scripting tools to help me visualize the behaviour of less ‘visible’ landscape dynamics like wind, temperature, or the effects of time rather than designing a vision of a static moment in time.
Once I’ve been able to figure out how I can simulate an aspect of the landscape, I manipulate the features of the landscape and test how each intervention impacts the outcome of the simulation. Each iteration is informed by feedback from the simulation along with careful consideration of aesthetics, ecology, and human experience. Working this way allows me to maintain some form of objectivity across all iterations of a design proposal while also making the effects of time central to process.