My practice begins with a desire to communicate a visual narrative that evokes a sense of desire in the viewer. A desire to actualise and be a part of my digital renders is harnessed through the use of precisely constructed environments that are densely populated with rich colours and spatial features uncommon in our everyday environment. Simply shaped structures are my starting point to a three-dimensional space, which I adapt through repetition and structural modification resulting in a complex form. These forms are purposed as both the architecture and furnishings of my environments, that I go on to embellish with plant life and decorative features. I thus imply that the space intends to be functionally used, not just aesthetically engaged with.
I channel my belief for common social spaces to be integrated as part of our everyday environment. This is achieved through fictional visualisations. Responding to the capital-driven organisation of urban space I have no control of, I manifest the communal features within a digital realm I’m able to construct. My practice has become an outlet to propose my alternative narrative of how urbanism can be designed if we purpose sites for collective use.
The ability to take up digital space has allowed me to imply a relationship between the fabricated and real world, digitising physically exhibited features from my installations. Exhibiting my scenes as interactive immersive environments has become my means of communicating the communal function of the site, while engaging the viewer in a digital display that materialises the fictional as part of reality.